{
  "key": "volumetric-aurora",
  "name": "Volumetric Aurora",
  "type": "volume",
  "version": 3,
  "mingsversion": 3090201,
  "size": 188927,
  "nObjects": 1,
  "description": "A volumetric aurora borealis and australis for the Earth. This is based on the paper by Lawlor et al. The aurora is rendered using a ray-marching algorithm, producing a volumetric object.",
  "releasenotes": [
    "Fix unbounded raymarching loop in shader.",
    "Set writeDepth to false in JSON."
  ],
  "creator": "Toni Sagristà, tsagrista@ari.uni-heidelberg.de",
  "link": "@mirror-url@volumes/volumetric-aurora",
  "links": [
    "@mirror-url@volumes/volumetric-aurora",
    "https://www.cs.uaf.edu/~olawlor/papers/2010/aurora/lawlor_aurora_2010.pdf",
    "https://gaiasky.space/resources/datasets/#volumetric-aurora"
  ],
  "credits": [
    "Gaia Sky development team",
    "Lawlor, O. and Genetti, J. D., Interactive Volume Rendering Aurora on the GPU, 2011"
  ],
  "check": "$data/volumetric-aurora/dataset.json",
  "files": [
    "$data/volumetric-aurora"
  ],
  "data": [
    {
      "loader": "gaiasky.data.JsonLoader",
      "files": [
        "$data/volumetric-aurora/aurora-object.json"
      ]
    }
  ]
}